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141. 12th Anniversary Gifts - in EVE General Discussion [original thread]
Liafcipe9000 wrote: Janeway84 wrote: Jackets look bad ass! Extra chocolate sauce on top would been a ship skin for a random tier 1 battleship. I'm already wearing the most badass jacket there is, and this one already comes with the defau...
- by Hakaari Inkuran - at 2015.05.06 17:56:32
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142. Make market speculation more fair - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Donnachadh wrote: Frostys Virpio wrote: Unless you change how downtime happen, then no. Unless you want to suggest CCP have their staff responsible for downtime procedures to have work shift spanning any part of the day...
- by Hakaari Inkuran - at 2015.05.06 17:14:16
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143. Sticky:EVE 13.05 Features Now On Singularity - in Test Server Feedback [original thread]
Please restore the nightmare to its former glory. Before the shader update in late 2014 made it look like grey and green poop.
- by Hakaari Inkuran - at 2015.05.06 16:50:43
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144. SoE giving faction missions every 3-4 missions - in Missions & Complexes [original thread]
Segraina Skyblazer wrote: Julius Priscus wrote: if you don't goto that part of empire like EVER! just do the missions.. it wont affect you in the slightest.. I was at -10.0 faction standings to both galante and minmatar and I flew a freigh...
- by Hakaari Inkuran - at 2015.05.06 13:19:41
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145. mobile tractor units, running missions with friends, conflict - in Missions & Complexes [original thread]
Honestly, if your salvage drones can keep up with the incoming wrecks, 2 MTU's actually do work ok. I do it in my paladin.
- by Hakaari Inkuran - at 2015.05.06 11:49:52
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146. Data Site Loottable desperatly needs fixing - in Missions & Complexes [original thread]
Nhjmoe Belvar wrote: I guess i might be beating a dead horse here but since i couldnt find a recent thread about that i thought i create one. I've been mainly an explorer in EVE for the last few years. I have started in Highsec and worked my w...
- by Hakaari Inkuran - at 2015.05.06 11:43:14
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147. Hi-Sec Drifters and Seekers - in EVE General Discussion [original thread]
Huh. Well that's weird, the bastion doesn't even put golem's resists significantly above the rattle's.
- by Hakaari Inkuran - at 2015.05.06 10:59:18
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148. Make market speculation more fair - in Player Features and Ideas Discussion [original thread]
Remove the risk of speculation and you make speculation free money.
- by Hakaari Inkuran - at 2015.05.05 23:47:10
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149. Hi-Sec Drifters and Seekers - in EVE General Discussion [original thread]
Why aren't you people just adapting that fit to a golem? Shouldn't that be the obvious thing to do and not put massive amounts of bling into it?
- by Hakaari Inkuran - at 2015.05.05 21:59:31
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150. Faction Standing Repair Plan - in Missions & Complexes [original thread]
DMC if your goal were to bring an empire faction straight from 0.0 to 5.0 as quick (fewest gameplay hours) as possible, what would the method be? I'm thinking its buy all the affordable data center tags for the faction of interest, and its main a...
- by Hakaari Inkuran - at 2015.05.04 17:13:09
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151. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Players almost exclusively just say 'microwarpdrive' or 'afterburner' when discussing propmods. They will do the same when talking to newbies. For a newbie, this clearly communicates 2 classes to them that are easy to distinguish by the relative s...
- by Hakaari Inkuran - at 2015.05.04 15:30:23
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152. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Ncc 1709 wrote: Hakaari Inkuran wrote: [quote=Lloyd Roses][quote=elitatwo] Bombers are already overpowered and need a nerfbat regardless of the propmod thing. Also did you know the polarized torps have no rate of fire drawback like polarized...
- by Hakaari Inkuran - at 2015.05.04 15:11:58
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153. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: elitatwo wrote: Please, keep the names at 1, 10 and 100 propmod. The new 5, 50, 500 propmod convention will confuse more than help. Afterburners need a little more pfffsshhhhh From the office and or deadspace spiral down...
- by Hakaari Inkuran - at 2015.05.04 15:10:15
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154. [implants] Rebalance slave sets - in Player Features and Ideas Discussion [original thread]
Just make them crystal clones, jesus. "Armor and shield must be different" should only really apply to subcaps. Its obvious that it just leads to a stupid imbalance at the capital ships level. What do you gain from such an imbalance?
- by Hakaari Inkuran - at 2015.05.04 14:49:18
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155. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Cosmos items being T2 with better cap usage and fitting, +elebentybillion Speed increases on MWD's -1 No overall speed increase for the AB class which desperately needs it -1. Please make another pass AB is basically only useful for oversizing ...
- by Hakaari Inkuran - at 2015.05.04 14:38:13
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156. Ship SKIN prices are interesting. - in EVE General Discussion [original thread]
Lady Ayeipsia wrote: It's a vanity item that can put money in ccp's pocket but has no impact on the actual ship. Why would I care about the cost as if I don't get one it makes no difference to me at all. Because it shows a lack of respect fo...
- by Hakaari Inkuran - at 2015.05.04 13:38:09
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157. Sticky:[April] Battlecruiser Warp Speed and Warp Rig Tweaks - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: abrasive soap wrote: Does anyone actually believe that this marginal increase in BC warp speed will make them viable? Oh BCs have always been viable. Its just cruisers offer better bang for the buck, and no this change ...
- by Hakaari Inkuran - at 2015.05.01 21:25:06
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158. Sticky:[April] Battlecruiser Warp Speed and Warp Rig Tweaks - in Player Features and Ideas Discussion [original thread]
abrasive soap wrote: Does anyone actually believe that this marginal increase in BC warp speed will make them viable? You get cruiser warp speed by dropping one rig on the warp speed. Do you actually believe that 'dropping' one rig makes the ...
- by Hakaari Inkuran - at 2015.05.01 21:23:25
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159. How to fly a Marauder safely - in Missions & Complexes [original thread]
March rabbit wrote: Hakaari Inkuran wrote: With a paladin I cannot imagine why you would ever need a deadspace repper. It does not improve mission completion time and is not needed for any mission, so do not bother. it allows you to pulse ...
- by Hakaari Inkuran - at 2015.05.01 21:01:38
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160. How to fly a Marauder safely - in Missions & Complexes [original thread]
With a paladin I cannot imagine why you would ever need a deadspace repper. It does not improve mission completion time and is not needed for any mission, so do not bother.
- by Hakaari Inkuran - at 2015.04.28 03:38:00
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